These commands are grouped and subgrouped. The wide central column shows the commands available for the selected controller. Finally, at the bottom is a button to expand or contract the groups of commands in the central column. There’s also a “Filter” selection that will display all commands, commands with keys/buttons already assigned, and “essential” commands (this latter I find pretty useless). You can “Select an Input”, enter X, and see what that other command is. For example, suppose you try to assign the key X to “Increase flaps” and get the message that X is already being used by some other command. The rest of the left column is controls for searching for both commands and assigned inputs. At the top of the left column is the sensitivity button which brings up a screen where you can adjust the sensitivity and deadzones of your axes. The rest of the screen is divided into 3 columns. NOTE: these are the IN-GAME profiles, separate and distinct from any profiles you create outside the game with the controller’s own software. This selection is saved automatically so next time you start the game, it will be using the profile you had selected last time. If you’ve created your own profile(s), the scroll arrows at the sides of the profile name will be active, allowing you to page through your profiles to select the one you want to use. Within the row of controller names, the selected controller will be highlighted and will show the in-game profile that it is currently using (in this case, the default keyboard profile). In my case, my stick/throttle HOTAS is off the right margin. If you have more controllers than will show up at once, use these arrows to find the ones you can’t see. Note the scroll arrows on the ends of the row. The new Options//Controls menu looks like this:Īt the top, just below the title line, is a row showing all the controllers you currently have plugged in and the game has detected. IOW, you will need both to get the most out of your expensive dedicated flightsim controllers.
![msn zone combat flight simulator 2 msn zone combat flight simulator 2](https://images-na.ssl-images-amazon.com/images/I/412YQW8W8XL._SX290_BO1,204,203,200_.jpg)
You can’t even adjust axis sensitivity without creating a custom in-game profile. Most of these seemingly cannot actually be edited (as in, they might appear to accept changes, but they don’t save).
#MSN ZONE COMBAT FLIGHT SIMULATOR 2 SOFTWARE#
#MSN ZONE COMBAT FLIGHT SIMULATOR 2 DOWNLOAD#
So if you own such a thing, BY ALL MEANS download its software and learn to use it. MSFS does not recognize modes, does not allow reconfiguring hats from 4-way to 8-way, etc, and basically treats every $300 dedicated flightsim gizmo as an Xbox controller with more buttons. If you don’t use this software, usually 66% to 90% of the controller’s base functionality will not be available. Using this software is FAR, FAR, better than not.
![msn zone combat flight simulator 2 msn zone combat flight simulator 2](https://assets-prd.ignimgs.com/2020/08/24/war-thunder-1598263421417.png)
The game has a long, long list of commands.Assigning an input (be it keyboard key(s), controller buttons, or controller axis) to a pre-existing command, and making it “stick”, is what this is all about.So, as I see this as a pressing issue for many, I’m posting it here. NOTE: I wanted to make this a guide and applied to do so but haven’t ever heard back.